[01/15/2015] : art
Parralel is an installation from filmmaker Harun Farocki’s four-part project Parallel I–IV (2012–14). The main theme consists in showing how video games have developed from two-dimensional schematics to photorealistic environments. Excerpts are taken from popular video games such as Minecraft, Grand Theft Auto, and Assassin’s Creed.
[12/03/2025] : Television
[11/18/2025] : Television
[11/14/2025] : Television
[11/13/2025] : Television
[11/07/2025] : Television
[10/31/2025] : Television
[10/17/2025] : Television
[10/07/2025] : Television
[08/26/2025] : Television
[06/18/2025] : Television
[05/30/2025] : Television
[05/26/2025] : Television
[05/21/2025] : Television
[05/12/2025] : Television
[04/11/2025] : Television
[04/01/2025] : film
[03/10/2025] : Television